1/8/2023 0 Comments Orc red goes fasterHowever, this skill is an unconscious one preserved through genetic memories hard-wired into the Oddboyz's DNA by the Brain Boyz millions of standard years ago. Orks are thus genetically engineered to be muscular, aggressive, and none too bright their technology is maintained by a caste of Oddboyz who possess genetically-implanted dispositions and technical knowledge that grant them unusual skill with maintaining and developing technology. ![]() The Orks were created by the Brain Boyz to fight the Necrons and their C'tan masters in the great interstellar conflict called the War in Heaven that shattered the galactic civilisation of the Old Ones that existed prior to the rise of the Aeldari. The ancient Krork were known to possess more advanced technology than that of the present greenskin race, and to be on average larger, in some cases standing as tall as 12 metres. ![]() The Orks are a biologically-engineered species, created more than 60 million Terran years ago as a warrior race originally called the Krork by the long-vanished reptilian alien species known as the Old Ones, whom the Orks refer to as the Brain Boyz. How does one battle an enemy that defies all logic?" They wage war with machines that should not work, care little for strategic gains, and are just as likely to slaughter each other as the enemy. " Of all the races I have battled throughout the galaxy, the Ork is the hardest to comprehend. When the Orks are on the rampage, the galaxy trembles, and in the Age of the Dark Imperium there are more WAAAGH!s rising than ever before recorded. His success draws other tribes to him, and soon a great WAAAGH! is underway - partly a migration, partly a holy war that can exterminate the populations of entire star systems. On occasion, an Ork leader will emerge who is mighty enough to defeat his rivals and unite the warring tribes. The Orks' unquenchable thirst for battle has always proved their downfall: historically, the Ork tribes have spent much of their time fighting amongst themselves, waging brutal wars with only the strongest surviving. The more Orks that gather, the more Orks are drawn to them, at the same time that the power and intelligence of the greenskins begins to grow with their numbers. At the same time, the power of this psychic field is directly proportional to the number of greenskins present in a given location. Orks generate a potent psychic gestalt field that allows them to accomplish many feats of technological engineering that might otherwise seem impossible. Mercifully most are short-lived, soon destroying themselves in a maelstrom of violence and internecine conflict, but should the Orks ever truly unify, they would crush all opposition. Amid constant, seething tides of battle and bloodshed, burgeoning Ork stellar empires rise and fall.Īn Ork Boy holding the head of an Imperial Guardsman of the Maccabian Janissaries. Orks are possibly the most warlike aliens in the 41st Millennium, and their number is beyond counting. Numerous beyond belief and driven always to fight and conquer, the Orks threaten every single intelligent species of the galaxy. ![]() ![]() Greenskins are one of the most dangerous alien races to plague the galaxy. They are seen by their enemies (pretty much everyone else in the universe) as savage, violent, and crude, but they are the most successful species in the whole galaxy, outnumbering possibly every other intelligent starfaring species, even Humanity (with the very plausible exception of the Tyranids). They share many features with Warhammer Fantasy Orcs (and were initially called "Space Orcs" to distinguish them). The Orks, also called greenskins, are a savage, warlike, green-skinned species of humanoids who possess physiological features of both animals and fungi who are spread all across the Milky Way Galaxy. Common Ork chant heard during a greenskin WAAAGH!Īn icon commonly used to designate Ork activity.
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